QC #

Stop selling yourself short

Liv Strawbridge Profile Image
Quick Confidence
With Liv Strawbridge
February 22, 2023
Min Read
Prompt #1

Stop selling yourself short

You’ll quickly lose confidence as a designer if you’re paid poorly for your creative work. So it's important to be aware of your what your work is worth, and not be afraid to get paid the right amount for it.

A good place to start is by talking to fellow designers. If asking how much they get paid seems scary to you, try asking for a range or ballpark figure instead.

It’s hard to talk about money without feeling like you’re being intrusive, but you might be surprised how freely designers share this information if you just ask.

Prompt #2


Logggos is a curated catalog of well-designed logos, built for designers to reference and use for inspiration.

They’ve got a great filtering system – you can even search by letter! A great resource for your next logo design project.

Check out logggos.club

Note – I’ve added this resource to my Designer’s Toolkit (filter ‘Logo Design Process’ to find it quickly).

Prompt #3

Today’s Design is Shaped By Likes. And That’s a Problem

How you view your successes affects your approach to your work and what it feels like to be a designer.

Sahadea Hammariby's explains in this article how performative design, ie work that mimics what is perceived to be ‘good design’, with an intention of getting likes, but lacks an emotional and psychological purpose, isn’t design at all…

“I couldn’t find a single comment on Dribbble, for example, that amounted to anything other than a proverbial “thumbs up.” How is it that there are so many comments in a creative community and none have even the slightest edge of criticism, constructive, or otherwise? The elimination of critique, I believe, stems from designers’ fear that their identity as a “good designer” is at risk when critique is present. Joining a community that has implicitly agreed to eliminate critique provides a safe haven for performative design and, in turn, accelerates the adoption of performative design.”

Read the full article

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